speedruns, and its timing rules are different. Glitchless is how Twin Galaxies (a deprecated high score website) view Super Mario Bros. However, there is a video by Scott Kesler of a 5 05. The Famicom is essentially the Japanese equivalent of the NES, and the Disk System is an add-on to it that reads special floppy disks.Īt 4 06, I mention that Kosmic holds the Glitchless WR with a 5 06.709. He wasn't actually playing on the Disk System, just the Famicom. World Record ExplainedĠ4:00 - 4-1, Hitboxes, Flagpole glitch #2Ġ5:35 - 4-2, Wall clip, Wrong warp, Plant despawnġ0:00 - 8-1, Flag subpixel manipulation, "Judges"ġ3:50 - 8-2, Bullet Bill glitch, Start delay, Lag frameĢ0:00 - 8-4, Wall jump, Wrong warp #2, Bowser hammers, Timer discrepancyĪt 0 47, I refer to the console Kosmic is using as the Nintendo Famicom Disk System. How is this speedrun possible? Super Mario Bros.
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